The next few animatics are short enough to string together. The first is a section of "A Dead Rose," a student film that is currently in production. I was not responsible for most of the shot design, character design, and story, but the animatic is mine.
These next two are based off a character and a scenario from a D&D game that I am in. I play a kobold warlock that cycles through stages of teenage ennui every week.
The sound for the last animatic was graciously provided by Ted Kutina.